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C4D插件 R15 CG资源网

由dpit2.de出品著名的流体&植物特效插件更新至v2.50.01 版本,功能更加强大和完善,支持KrakatoaSR粒子渲染器(已破解),支持C4D R13- C4D R16

新版Effex是模块化的,面向对象的框架内的Cinema 4D流体&植物特效插件,提供了各种特效效果到建模,动画,模拟和渲染。作用于自己的每个对象和特定功能提供了一个框架或现有的功能。

其曲目涵盖范围广泛的功能(但不仅限于这些)体积流体仿真建模。

Plants植物是一种建模和动画插件生成有机结构过程,特别适合树木和植物。

它包含工具、对象和着色器,允许用户创建任意类型的植物和树木的高灵活性。所使用的算法都是基于L-system像行为但不限于基于规则的生成,而是让用户应用程序基础上的规则。
 
The new Effex is a modular, object-oriented framework inside of Cinema 4D that offers a variety of effects to be modelled, animated, simulated and rendered. Each object acts on its own and offers a certain functionality to extent the framework or existing functionality.
 
Effex 2.5新功能:
– Pipeline Viewer: added. This shows you when and where nodes are executed in the pipeline.
– Any Node: a node can now have a quicktab with buttons creating some useful mini-setups that involve the specific node.
– Constraints Global: Added a candidate button for the standard constraints tab in nodes.
– Plants: is now separated from Effex. Plants is currently not included in Effex distributions any longer. It will come back later this year.
– Help Designer: Added C++ Syntax Highlighting support in Headers. That way also documentations for code (API) can be created as well. You simply put a code in front.
– Complete rehaul of internal effex scene node management and threading pipeline. Multiprocessor issues should not occur anymore and you will notice some speed ups.
– Added Effex API. This is a vast API for third party developers. It gives read & write access to the most important structures in Effex like Particles, Channels, Volumes etc., so external renderers or other plugins can now easily support Effex simulation data if they want! Furthermore it allows third parties to create their own constraints, forces and operators to extent the Effex Framework!

 
效果视频:

 
支持Cinema 4d R13 – R16
新功能介绍:http://www.dpit2.de/community/viewtopic.php?f=1&t=4346

 
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插件下载:感谢@MUS3

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共有 2 条评论

  1. jun说道:

    这个有教程吗

  2. liangjunhui说道:

    不会安装

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