AE 矩阵破碎脚本 Matrix

矩阵脚本可以使您合成中的图层排列破碎。选择你的图片尺寸,是否顺序或随机动画,以及设置你想过渡多久。
详情:http://aescripts.com/matrix/
日后会加入米松AE方便工具里
下载地址1:http://www.ctdisk.com/file/5968501
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| The Matrix script will take a layer in your comp and break it into pieces. You choose the size of the pieces, whether to animate in order or random, and how long you want the transition to take. |
Getting Started
The script is designed to be used as a dockable panel, click here for a quick tutorial on installation
You need to begin with a comp with a single layer. This will be the layer that will be chopped up. The options for the effect are as follows:
Transition Type
Animate in: the pieces of your image will start at a Z point in space that you choose and will end at 0.
Animate Out: the pieces will start at position Z 0 and will end at a Z point in space that you choose. |
Order
Random: Pieces will animate in random order. When this option is chosen an additional field “Transition Min” appears in the interface; the script will make the transition lenght a random value between Transition Min and Transition Length
Directional:Pieces will animate in order. When this option is chosen two additional fields Delay Across and Delay Down appear |
Fragment Size X and Y
The size of the pieces that the image will break into. If you choose very small pieces it can take a long time to build. Use caution
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Gap
How many pixels of space between pieces. 0 leaves no gap, a higher number will cause space between the individual pieces |
Target Z
Z position where the pieces will either start or finish (depending on whether you are animating out or animating in) |
Rotation XYZ
Rotation XYZ where the pieces will either start or finish (depending on whether you are animating out or animating in) |
Start Frame
Which frame in your comp to start the animation. If your order is Random, this is the earliest frame a piece will start animating. |
Start Variation
Only visible if your order is Random. All pieces will start animating at a random frame between ‘Start Frame’ and ‘Start Frame’ + ‘Start Variation’. For example, if ‘Start Frame’ is 10 and ‘Start Variation’ is 5, every piece in your matrix will begin animating at a random frame between 10 and 15 |
Transition Length
The amount of time it takes for an individual piece to go from 0 to target Z (or vice versa depending on whether you are animating out or in) . If your order is Random, this is longest possible time for an individual piece to animate, and Transition minimum is the shortest. |
Transition Min
Only visible if your order is Random. this is the shortest possible time for an individual piece to animate, and Transition Length is the longest. |
Delay Across
Only visible if your order is Directional. On each row, the pieces start their animation one after the other, this is how many frames before the next one in a row starts. |
Delay Down
Only visible if your order is Directional. On each column, the pieces start their animation one after the other, this is how many frames before the next one in a column starts. |
Fade
If checked, when a piece animates it will either fade out or fade in (Depending on animation type) |
Ease Keyframe
Makes the transition smoother by easing the keyframes |
Motion Blur
enables motion blur for all layers |
When you have all parameter set, hit the “Build Matrix” button. The script will only run if you are in a composition with only 1 layer. (after you build it you may re-edit its parameters, but this is done through the edit button which will be discussed later). |

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What Happens When I Hit Build Matrix
The script precomposes your master layer (unless it already is a precomp). Then the script makes as many solids as it needs to cover your comp from top left to bottom right. It duplicates your master layer for each of these solids, parents and track mattes to the solid and animates the solid based on your settings. All the master layer duplicates are made shy. The master layer is duplicated one final time and placed at the top of the timeline with the eyeball turned off. This layer is not made shy and is there to make it easier to access the preconp that housed your original layer.
There are two layers at the very bottom of the comp that are shy and locked. These layers should not be touched, they are used by the script if you want to change any parameters. |
Editing A Matrix
If you have built a matrix and want to change any of the parameters, click the edit button while you are in that composition. A window will popup with all the parameters that were used in that matrix build. You will not be able to do anything else in After Effects until the popup window is closed. If you hit cancel, the popup will close and nothing will happen. If you hit Rebuild Matrix, the matrix will be rebuilt using the parameters set in the popup. |